[link]Month later, and now we're gettin' somewhere.

Character is

's Cheyan. Needs quite a bit of tweaking, let alone art for the stage she's in, but it's progress, lol.
The coding for this thing has progressed in leaps and bounds. All it needs for basic combat at the moment is just enemy AI, which I have already laid the groundwork for, and some masks for the attacks. And a few lines of coding for collision detection. :> And then add rudementry health and damage and shit and bam, deathmatch tiem 8D
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With my feet on the dash, the world doesn't matter.
When you feel embarrassed then I' ll be your pride
When you need directions then I'll be the guide
For all time.
For all time
I see some 3D models. What software do you use? I am trying to learn 3D Studio Max myself.
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Check my comic "The Eye of Ramalach"! [link]
If you have any questions about max, ask 'em. :3 I'm hardly a scholar on them, but I've been messing with it for a year, so maybe I can help
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Non-sequitur goes here
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Non-sequitur goes here
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Check my comic "The Eye of Ramalach"! [link]
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Non-sequitur goes here
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Check my comic "The Eye of Ramalach"! [link]
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Non-sequitur goes here
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