
Aha! Victory is mine!
[link]Edit, forgot the dll used in the node pathing. Put it in whatever folder has the exe. 8D
[link]Arrow keys move, tap a direction twice to dash. A for light attack, S for heavy, and D for a projectile.
Improvements:
-Projectile, derp :3
-Collision recognition - that is, it will recognize when you're attacking something. The lil' green swoosh things when you do some of the attacks is actually the mask for the attack, and anything that touches that will be damaged.
-There is now a computer-controlled bot in the level with you.

This is what took most of the past week or two to do, and it has taken the majority of my time. Aside from fine-tuning the way it moves and adding attacks and probably a few other things I'm forgetting at the moment it's almost finished.

-The bot can navigate on it's own via node paths - those are those lil' circle things with lines between them - and can go after a target, which at the moment is you. :3 It can't attack just yet, though, but she'll follow you until she reaches a threshold, and then just stand there.
-Three attacks [..lol, one for each button, I just realized this] will actually register as a hit to the bot, though only two of them will make her go into her "hit" sprite.
Now to get her to fight back.... *plottyhands*